?3? = 1.25 if Physical and target has Parry, 1.5 if Physical and target has Floating, 1.25 if Ranged/Magic and target has S-Field, 1.5 if Magic and target has D-Fieldĭamage is further reduced by resistances after calculations above.Īccuracy is further modded by Flow/Panic (Flow grants +25% accuracy and evasion, Panic is the reverse they can stack, meaning user Flow and target Panic = +50%) ?2? = STR if Physical skill, RES if Magic or Poison skill ?1? = STR if Melee skill, DEX if Ranged skill, MNT if Magic skill, RES if Poison skill You have a more than reasonable chance of taking down opponents several levels above you on Normal. The level bonus mod is unknown, but it's not insurmountable. Damage = base Power + User ?1? + (User LV - Target LV) * ? - Target VIT - Target ?2?Īccuracy (%) = base Hit + User DEX * 5 + (User LV - Target LV) * ? - Target DEX * 3 - Target AP * ?3?
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